#include "core.h"
#include "FactionDef.h"

IMP_REFLECTION_ENUM_BEGIN( EFactionDef, EFaction )
REG_REFLECTION_ENUM( EFactionDef, EFaction, FACTION_NPC_TASK );	
REG_REFLECTION_ENUM( EFactionDef, EFaction, FACTION_NPC_MONSTER );
REG_REFLECTION_ENUM( EFactionDef, EFaction, FACTION_NPC_VIEW );
REG_REFLECTION_ENUM( EFactionDef, EFaction, FACTION_ROLE );
REG_REFLECTION_ENUM( EFactionDef, EFaction, FACTION_PET );
REG_REFLECTION_ENUM( EFactionDef, EFaction, FACTION_HIRED_SOLDIER );
REG_REFLECTION_ENUM( EFactionDef, EFaction, FACTION_ITEM );
REG_REFLECTION_ENUM( EFactionDef, EFaction, FACTION_ROLE1 );
REG_REFLECTION_ENUM( EFactionDef, EFaction, FACTION_ROLE2 );
REG_REFLECTION_ENUM( EFactionDef, EFaction, FACTION_END );
IMP_REFLECTION_ENUM_END( EFactionDef, EFaction )
